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Shailesh Singh Bisht

Game Dev & Narrative Systems Portfolio
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๐Ÿ‘‹ About Me

๐ŸŽฎ Game Developer ยท ๐Ÿง  Narrative Designer ยท โœ๏ธ Game Writer

๐Ÿ‘พ Who I Am

Iโ€™m Shailesh Singh Bisht โ€” a builder of worlds and systems. Whether Iโ€™m coding a retro-inspired shooter or designing quests that lie, backstab, and branch, I live where storytelling meets structure.

With a foundation in Computer Science, I bring both engineering discipline and narrative intent โ€” creating experiences that are both playable and believable.

๐ŸŽฎ Game Development

From classic C++ arcade games to responsive desktop tools in Python, I love building systems that feel tight, clean, and rewarding. My focus includes:

  • Gameplay loop design with strong player feedback
  • Custom UI/UX in lower-level environments
  • Performance-focused 2D mechanics (e.g., The Spacemen)
  • Readable and modular architecture (even under pressure!)

๐Ÿ“– Narrative Design & Game Writing

I design interactive narratives that donโ€™t just tell stories โ€” they respond to the player. Whether through systems or prose, I focus on weaving mechanics and meaning together.

  • Branching dialogue systems using flags, state, and condition trees
  • Nonlinear quest design with cause/effect structure
  • Modular narrative architecture using JSON and custom tools
  • Writing compelling dialogue, barks, logs, and world lore
  • Designing consequences that evolve the narrative space

๐Ÿ› ๏ธ Tech Stack

Iโ€™ve built across engines and stacks โ€” shipping both gameplay systems and pipelines:

  • ๐Ÿง‘โ€๐Ÿ’ป Languages: C, C++, Python, GDScript
  • ๐Ÿ•น๏ธ Engines & Tools: Unity, Godot 4, SFML, SDL2, Git, Twine